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End of Nations Release Date | End of Nations Free to Play | End of Nations Release | End of Nations Game

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End of Nations Gameplay
In terms of gameplay, End of Nations took over most of the specific commands to an RTS, but it adds a little MMORPG elements. The player has the "capacity" as PEM, air strikes, nuclear and even a kind of invisibility. These skills must be recharged before it can be used again and bonuses (MMO fans) were also present. From all that we see, we particularly appreciate the balance of the system formed by Petroglyph. Thus, each battle has a kind of "border points" that can not be exceeded to prepare his troops.

This allows the boundary points at the gap between newcomers and veterans to avoid the army crushed by a giant. Better yet, can also offer a "specialist" for the players. Thus, a group of friends can easily connect to the game with an overall strategy in mind and units that complement ... It is also a goal of developers with nations end: to provide a more tactical dimension to the parties and involving the same player. However, remember Petroglyph MMO side of the game and do all the persistent, the studio has some good ideas.

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End of Nations Gamescom 2011
First, the meta-game, which in one developer Petroglyph Trailer Gamescom describes as "Risk on steroids." I am always a little afraid of every description "X on steroids" but when I see it in action I get what he said. When players log in to their PVP battles will be greeted with a world map divided into regions such risks. Depending on the mode, this area is being actively contested by the different factions of hours, days, weeks, or maybe even months. In the State of the World mode, where different factions have up to three weeks to gain total control of the world, factions need three straight wins to regain control of the other faction. You would think in Cologne that the fighting may occur on German soil, but the battle Gamescom regulated in Australia. However, that occurred between developers in the business district and fans on the show floor at some 8v8 games.

Before diving into battle, I look at the deeper part of MMORPGs such as End of Nations, and the emphasis is on the RPG. Players take the role of commander, and when they play and the progress that they level up like you would in an MMO. Every five levels of technology they will receive points, and points can be spent on technology in the tech tree. These trees will be different from the faction factions but generally will allow players to form their troops to the defensive, tanking, damage-dealing or archetypes. I see a commander of the Liberation Front was divided into three trees: Control Zone,

Area Denial, and Mobility. Denial territory Examples include armor depot and a nuclear attack, while spending points in Mobility access is given to hover tank-come-powered helicopter Ragnarok.

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End of Nations Game Release Date
Although no official release date has been given to free-to-play MMORTS End of Nations, 2011 has never failed to start the match. Developer Trion took off the table today at the Eurogamer Expo, said that in fact the game will arrive in 2012 and not earlier.
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